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WCMX Contest Rules 2018

Section 1 – Division Requirements & Classifications

1.1 Division Requirements

Open
-Anyone who qualifies can ride Open.
-Rider displays advanced WCMX skills and is expected to complete bigger & more challenging tricks than divisions 1 & 2.
-Rider is expected to go beyond the intermediate benchmarks & add rails, coping grinds, advanced manual variations, flips, spins and handplants, should the course allow.
-Rider is expected to hit each element of the course at least once.
-Riders in this class may not receive the assistance of a coach/pusher/spotter at any time. Doing so ends the run.
Women
-Rider displays advanced WCMX skills and is expected to complete bigger & more challenging tricks than divisions 1 & 2.
-Rider is expected to go beyond the intermediate benchmarks & add rails, coping grinds, advanced manual variations, flips, spins and handplants, should the course allow.
-Rider is expected to hit each element of the course at least once.
-Riders in this class cannot have assistance on a trick itself, but may use a pusher to get up ramps and/or out of bowls.
-Riders may use spotters, however: if the spotter touches the rider or assists in any substantive way, deductions will be made at the judges’ discretion.
Division 1 – Intermediate 16-years and Over
-For riders that want to compete, but not at the Open level.
-Riders are expected to show command over wheelchair skills, wheelies & variations, manuals & variations, carving, drop ins, gaps, stairs, laybacks & airs.
-Riders in this class cannot have assistance on a trick itself, but may use a pusher to get up ramps and/or out of bowls.
-Riders may use spotters, however: if the spotter touches the rider or assists in any substantive way, deductions will be made at the judges’ discretion.
Division 2 – Intermediate Under 16-years
-For riders that want to compete, but not at the Pro level.
-Riders are expected to show command over wheelchair skills, wheelies & variations, manuals & variations, carving, drop ins, gaps, stairs, laybacks & airs.
-Riders in this class cannot have assistance on a trick itself, but may use a pusher to get up ramps and/or out of bowls.
-Riders may use spotters, however: if the spotter touches the rider or assists in any substantive way, deductions will be made at the judges’ discretion.
Division 3 – Beginners Under 16 years, less than 1-2 years experience
-Riders are expected to show command over wheelchair skills, duck walks, wheelies, wheelies down ramps & carving.
-Riders in this class cannot have assistance on a trick itself, but may use a pusher to get up ramps and/or out of bowls.
-Riders may also have a coach on the course with them to help guide their run.
-Riders may use both pusher and coach as spotters, with point deductions being more lenient than higher divisions.

1.2 Classification Changes

-Judges and/or event organizers reserve the right to drop riders down 1 class should riders not display adequate skill for their previously assigned class.
-Top Finishers in Division 3 (beginners U16) will be bumped up to Divisions 1 or 2, depending on Rider Age.
-Inclusion in the Open & Women’s division is not automatic. If riders do not possess the requisite skill they will be placed in Divisions 1 or 2, depending on rider age.
-Riders may test into higher classes prior to competition, pending judge availability.

1.3 Run Time & Type

-Run time varies by contest and will be determined after evaluation of the course. General guidance for organizers is that run times fall between 90-120 seconds. All riders will be made aware of the run time before the contest begins.
-Open & Women Divisions – 2 runs per rider, rider’s low score is discarded.
-Divisions 1 & 2 – 2 runs per rider, rider’s low score is discarded.
-Division 3 – 1 run per rider.
-Depending on the course set up, organizers reserve the right to hold separate Street & Transition runs. Should this be the case, the rider’s Street and Transition scores will be averaged into an overall score.

Section 2 Judging Criteria

2.1 The Major Factor Criteria

– In judging WCMX are Amplitude, Execution, Difficulty & Variety. These top four criteria are more heavily weighted than the Deciding Factor Criteria.
Amplitude – How high and/or far a rider travels on airs or gaps, measured from the bottom of the rear wheels. Bigger is better and each foot higher/further adds to the Risk and Difficulty criteria, but only when done in control. Going big, but out of control affects Execution and will negatively impact the overall score.
Execution – How well, clean and in control a rider completes their trick(s) including take off, landing and falls. Chair control and upper body stability is a major factor in a rider’s execution score. Hand touches/drags will not count as falls but will negatively impact execution scores.
Difficulty – Traveling higher, adding rotations, shifties, upper body combos on rail features, opposite airs, spins, grinds, carves, etc.
Variety – Not repeating the same trick. Spinning and carving in different directions (regular and opposite) corked flips, different rail slides, etc.

2.2 The Deciding Factor Criteria

– in judging WCMX are Progression, Risk, Combinations & Course Use. Judges will focus on these after the above Major Factor Criteria.

Progression – Doing tricks that are new and really advanced for the level of the contest. Tricks that are difficult, tricks that have not been done before, or older tricks done in a new way.
Risk – Every additional foot of amplitude increases risk. Doing very difficult tricks back to back, or doing an extremely difficult trick at the beginning of a run and doing tricks that require more balance also positively impact a rider’s risk score.
Combinations – Linking tricks together, e.g. Air to one wheel manual, tire spin to drop in, etc.
Course Use – Looking at the overall flow, energy and use of the entire course. Starting at the beginning and hitting every available section, maximizing the number of tricks and not ending your run short.

2.3 Falls and Instabilities

– Deduction scales are used where each scoring judge determines the level of fall or instability observed. Judges reward riders for their run first and then apply a deduction per fall or instability.
Deduction Range for WCMX Park Competitions:
Minor Mistakes: Body instability during trick, light hand touches on obstacles for stability.
Medium Mistakes: Light hand touches/drags on ground, heavy hand touches on obstacles for stability.
Major Mistakes: Complete falls.
Falls requiring assistance to right the chair (Divisions 1-3 only).

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